Down is the easier position for each of the option switches. You can select between one or two player modes, track width, speed level, enemy car behaviour (zig zagging or straight lines), if hitting the barriers counts as a crash, road hazards, and if there are one or two opposing cars at once. On the right side of the system is the game modes panel. The centrepiece of the system is obviously the wheel. The wheel is removable for transport so it can fit in a smaller box, but the box is still huge, here it is next to a Famicom for scale. ![]() ![]() ![]() It’s a huge game, due to the realistic wheel and gear stick. The biggest, and perhaps coolest of the Color-TV game range, 1978’s Nintendo Color-TV Game Racing 112 (カラーテレビゲームレーシング112) And the final Nintendo single-game console release was the Color TV-Game Block Breaker. First there was the Color TV-Game 6, then the Color-TV Game 15.
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